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IAMX v1.0 Alpha is here: real-time AI digital humans for Unreal Engine

The IAMX v1.0 Alpha announcement: connecting Unreal Engine digital humans to conversation AI, voice, lip sync and configured actions.

IAMX v1.0 Alpha is here: real-time AI digital humans for Unreal Engine

IAMX is now in public alpha. Turn any character - a MetaHuman or your own custom rig - into a living, thinking digital human right inside Unreal Engine: one that hears you, holds eye contact, answers in real time with perfectly synced lips, remembers you, and can act in your world.

What is in v1.0 Alpha

  • Real-time, interruptible voice conversation with studio-grade lip sync (30+ languages)
  • Eye & head tracking, an 8-axis emotion engine, and in-world actions
  • Your choice of AI brain - GPT, Claude, Gemini, or local Ollama
  • Narrative & scenario design, knowledge base (RAG), and long-term memory
  • Live streaming host mode, podcast mode, and multi-character scenes
  • Works with MetaHuman out of the box, or any avatar with blend shapes

Get started

Everything is configured live from a web panel, and the plugin is a lightweight cloud client, so your project stays lean.

It is an alpha - help us shape it

IAMX already runs in production kiosks and live streams, but this is a first public release and you will find rough edges. Every bug report and feature request genuinely shapes the roadmap. Tell us what you build, and what you would like next.

Welcome - let's build digital humans, together.

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